流放之路3.2增加了板块之击和灵盾投掷等新技能,下面就为大家带来流放之路3.2新技能演示图。
流放之路3.2新技能介绍:



技能解说
在这次版本更新中,我们添加了三颗技能宝石,其中包括 灵盾投掷(主动), 破釜一击(主动)和 击败时召唤幻影(辅助)。其中,灵盾投掷
其中灵盾投掷这个技能是一个非常独特的技能,这是我们目前唯一一个根据盾上防御属性定技能伤害的主动技能。
比如说如果你想提高你的物理伤害,你可以用塔盾,圆盾和轻盾,如果你想最大化这个技能的攻击暴击率你可以选择使用魔盾,此技能和影响投射物词缀也有非常有趣的效果。
技能改动:skill balance技能改动
The following Trap skills have had their base duration lowered to 4 seconds (from 16): Fire Trap, Ice Trap, Lightning Trap, Vaal Lightning Trap, Trap Support. Each of these traps will now trigger at the end of its duration.
以下陷阱技能的基础持续时间降低至4秒(原16秒):火焰陷阱,寒冰陷阱,闪电陷阱,瓦尔闪电陷阱,陷阱化辅助。它们将会在持续时间结束后被触发。
The following Trap skills have had their base duration lowered to 8 seconds (from 16): Bear Trap, Conversion Trap.
以下陷阱技能的基础时序时间降低至8秒(原16秒):捕熊陷阱,魅惑陷阱。
Minion damage has been adjusted, and all minion types (except Raging Spirits) will now attack more quickly, but deal less base damage. This also fixes a long-standing issue where added damage would only apply in-part to most minions, so many minions will also get up to 50% more damage from sources of added damage. Sources of increased attack speed for your minions will now be correctly multiplicative with their base attack speed.
召唤物伤害已被改动,现在所有召唤物(除炽灵外)将会攻击的更快,不过基础伤害会减少。因此,附加伤害将会对召唤物更加有效,许多召唤物将会从附加伤害上获得最多50%的更多伤害。召唤物的攻速加成将会正确的和基础攻速相乘。
The Slam skill used by Raised Zombies can no longer be evaded.
僵尸的猛击不再会被闪避。
Volley and Projectiles Nova now interact by creating projectile sources to either side of the player based on the number of projectiles, dividing those projectiles among those sources, and then each of those sources firing their projectiles in a nova.
齐射和新星投射物现在将会在角色的两侧根据投射物的数量创造投射物,然后以新星状发射。
Shrapnel Shot now converts 50% of Physical Damage to Lightning Damage (up from 40%).
流星射击现在将50%物理伤害转换为闪电伤害(从40%上调)
Herald of Ash now also provides more Spell Fire Damage, and can trigger the overkill burn from spells.
灰烬之捷现在同样提供更多法术火焰伤害,并且击杀后燃烧效果也可以被法术触发。
看了这篇流放之路3.2新技能介绍大家知道新技能有哪些了吧!